The game

Orbivagus is a travel agency management game. You start alone behind a counter; you end up running a network that runs itself.

A client walks in, and the itinerary is built link by link: price, duration, CO₂ and satisfaction update live, then the journey sets off on the map.

A world to travel

Over seventy cities, hundreds of links and six transport modes: plane, high-speed, train, night train, coach and ferry. Legendary lines too, like the Glacier Express or the Norwegian coastal express.

Clients with character

Budget backpackers, families who hate changes, rushed business travellers, curious seniors, no-fly clients… Each one judges your itinerary in their own way, and the game tells you why.

Travel riddles

Some clients give no destination: “an island, any island”, “a city on the water”. Find the place, with help from the map and your notebook.

A living world

Strikes, storms and festivals are announced in advance. When a connection falls through, stranded travellers wait for a new plan: replanning is up to you.

From craft to automation

Turn your best journeys into circuits that sell themselves, reshape them with the mouse on the map, hire staff with their own instructions. Then step back and watch the business come alive.

Time is yours

Automatic pause while you plan, speeds from a quarter to sixty-four times, “skip to result”, undo and rewind. No stress, ever.

The daily challenge

Every day, the same client for everyone. The server recomputes every score from your itinerary: the leaderboard is fair.

Where to play

In your browser, right now, in beta. A macOS version is in the works.